Board:
Pos Score Name Date Lups
6505
video
image
2022-04-18 100
Rules
General Rules: Game must be played on the actual hardware. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. 1 credit. No continues. 1 player mode only. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules (see above).
It is discouraged and may lead to voters not accepting your score to
- excessively point farm
- use glitches or other game exploits
Specific Rules:
Play the game in 1 player mode with Game settings as per the game variation

GAME 1: A good choice for beginners, this easiest SPACE INVADERS game offers slow enemy bombs and five lives for you.
GAME 2: In this version the enemy bombs alternate between slow and fast, and you have five lives (turns).
GAME 3: You have five lives and all the enemy bombs are fast.
GAME 4: With slow enemy bombs, this version is identical to Game 1, except that you have three lives instead of five.
GAME 5: The alien bombs alternate between slow and fast and you have three lives.
GAME 6: All the enemy bombs are fast and you have three lives.
GAME 7: The enemy bombs are slow but, in this game, the invaders use sophisticated radar to home-in on you. You'll find it's a real challenge to avoid such smart bombs. You have five lives.
GAME 8: This version of SPACE INVADERS is like Game 2. The enemy bombs alternate between slow and fast and you have five lives. As in Game 7, the bombs will home-in on you.
GAME 9: Try to dodge fast invader bombs that home-in on you. You have five lives.
GAME 10: The enemy bombs are slow but smart -- they home-in on you. You have three lives.
GAME 11: Home-in bombs alternate between fast and slow. You have three lives.
GAME 12: The invaders' bombs are fast, they home-in, and you have three lives.
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nads

To request new games, levels, variations, tracks and rules for Atari 5200, go to the Discord and find us there.